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- #PROTEUS 8 SAVE PROJECT HOW TO#
- #PROTEUS 8 SAVE PROJECT MOD#
- #PROTEUS 8 SAVE PROJECT UPDATE#
- #PROTEUS 8 SAVE PROJECT WINDOWS#
NPC outfit page will no longer auto close after a selection is made.Removed ability to add perks to NPCs as this doesn't work with Skyrim's engine.This will likely fix many errors users encountered using the NPC module as a result of possibly not having ConsoleUtil installed. Rewrote and fixed several parts of the NPC script using Proteus DLL functions. Properly removed ConsoleUtil as a requirement in NPC Module scripts.
#PROTEUS 8 SAVE PROJECT MOD#
Existing users of this mod may need to wipe/clear existing spawns and recreate them using the Player Module.
#PROTEUS 8 SAVE PROJECT UPDATE#
#PROTEUS 8 SAVE PROJECT HOW TO#
Now that we went through the basic workflow, lets move on and learn how to create custom parts and how to design a PCB.
#PROTEUS 8 SAVE PROJECT WINDOWS#
Drag & drop palette windows anywhere in the environment and notice how windows rearrange, combine or float.From the Fritzing Menu Bar, select Window > and mark the palette windows you would like to see in the environment.Specify a name and location for the project and click Save.īefore we start working, we might want to arrange the environment according to our needs and preferences.From the Fritzing menu bar, select File > Save As.Saving a project is highly recommended at start and every now and then while working, since Fritzing is still Alpha and unfortunately might sometimes crash. Let's start by opening Fritzing, naming and saving our project.
![proteus 8 save project proteus 8 save project](https://i.pinimg.com/736x/1e/c7/de/1ec7de4109e17409cffec8c013e811f6.jpg)
You will then virtually rebuilt the circuit in Fritzing. Before starting a project in Fritzing, you will need to build an electronic circuit in the real world and make sure it works properly.